D&D 5th Edition
Compendium
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Giant Wasp
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These D&D 5E Free Basic Rules only contain a fraction of the races, subclasses, backgrounds, feats, items, monsters, spells, and other content available on Roll20. Check out the Player's Handbook to add dozens of more player options to the Charactermancer, the Dungeon Master's Guide to expand on the tools available for DMs, and the Monster Manual to add hundreds of more unique creatures (including token artwork) to fight!
Actions
Sting: Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 5 (1d6 + 2) piercing damage, and the target must make a DC 11 Constitution saving throw, taking 10 (3d6) poison damage on a failed save, or half as much damage on a successful one. If the poison damage reduces the target to 0 hit points, the target is stable but poisoned for 1 hour, even after regaining hit points, and is paralyzed while poisoned in this way.Attributes
AC
12
Alignment
Unaligned
CHA
3
CON
10
Challenge Rating
1/2
DEX
14
HP
13 (3d8)
INT
1
Passive Perception
10
Roll 0
Sting
1d20 + 4
1d6+2
STR
10
Size
Medium
Speed
10 ft., fly 50 ft.
Type
beast
WIS
10
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